Author Topic: Arcadeflow theme v 16.9 [Release] Updated 12 February 2024  (Read 536342 times)

zpaolo11x

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Re: Arcadeflow theme v 13.9 [Release] Updated 11 July 2022
« Reply #1455 on: July 11, 2022, 07:37:07 AM »
Arcadeflow 13.9 is out!

And it should work with master romlists setup now, so enjoy!

- Added support for new AM+ display loading
- Category collection not shown if there's only one display
- Added an option to make AF compatible with master romlist setups
- Reorganized options menu main page
- Fixed issue when snaps are not defined

zpaolo11x

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Re: Arcadeflow theme v 14.0 [Release] Updated 19 July 2022
« Reply #1456 on: July 19, 2022, 02:38:32 AM »
Arcadeflow 14.0 is out!

Apart from some minor improvements and bug fixes, this version introduces a huge performance boost for lower spec systems. By suspending surfaces redraw when not needed, this version made my N5105 with integrated GPU run at 60 fps at 1080p (instead of 720p as before). You'll need the latest build of Attract Mode Plus to enjoy the improved performance.

Enjoy!

tom75000

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Re: Arcadeflow theme v 14.0 [Release] Updated 19 July 2022
« Reply #1457 on: July 24, 2022, 10:44:54 AM »
Hello,

I try to download it but I found only the source code, PLEASE HELP ME

zpaolo11x

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Re: Arcadeflow theme v 14.0 [Release] Updated 19 July 2022
« Reply #1458 on: July 24, 2022, 10:51:42 AM »
I try to download it but I found only the source code, PLEASE HELP ME

You can download 14.0 from here: https://github.com/zpaolo11x/Arcadeflow/releases/tag/14.0 download the "Source code (zip)", unpack it in its own folder and place it into Layouts folder.

tom75000

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Re: Arcadeflow theme v 14.0 [Release] Updated 19 July 2022
« Reply #1459 on: July 24, 2022, 12:41:09 PM »
Thank  you a lot!! it's just a little bit slow with me.

Just a question 2 questions :

- Arcadeflow ask me to set at 0 'image_cache_mbytes '. Do you know why?

- The list is empty and I don't know why! I tried with game boy roms (861 roms):

# Generated by Attract-Mode Plus v2.6.2
#
executable           M:\RetroArch\retroarch.exe
args                 -L M:\RetroArch\cores\vbam_libretro.dll "[romfilename]"
rompath              M:\Roms\Nintendo Game Boy\roms
romext               .gb;.zip;.7zip;.rar
system               Nintendo Game Boy
info_source          thegamesdb.net
artwork    boxart          M:\Roms\Nintendo Game Boy\roms\boxart
artwork    cartart         M:\Roms\Nintendo Game Boy\roms\cartart
artwork    flyer           
artwork    marquee         
artwork    snap            M:\Roms\Nintendo Game Boy\roms\snap
artwork    wheel           M:\Roms\Nintendo Game Boy\roms\wheel

I attached the config file and the last run! Thank you for your help!!!




zpaolo11x

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Re: Arcadeflow theme v 14.0 [Release] Updated 19 July 2022
« Reply #1460 on: July 24, 2022, 02:05:42 PM »
- Arcadeflow ask me to set at 0 'image_cache_mbytes '. Do you know why?

Well, image cache in Attract Mode has some issues, for layouts that use a lot of graphics and loads them often, keeping it enabled gives a lot of errors like disappearing fonts and images, so it's better to disable it by setting that parameter to 0.

Quote
- The list is empty and I don't know why! I tried with game boy roms (861 roms):

There's an "Error opening romlist: Game Boy" in your log, even before loading AF, so it seems there's something wrong in your setup. Maybe you can share the romlist .txt file so I can take a look. Also you can try deleting .db1 and .db2 files in the romlist folder to restart the AF database creation.

tom75000

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Re: Arcadeflow theme v 14.0 [Release] Updated 19 July 2022
« Reply #1461 on: July 24, 2022, 03:11:43 PM »
Thx!

I'll set it to 0. I'll see if AF leaks.

I'll delete the dB file too. To generate the dB file again I have juste to generate the rom list in AF?

zpaolo11x

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Re: Arcadeflow theme v 14.0 [Release] Updated 19 July 2022
« Reply #1462 on: July 24, 2022, 07:58:24 PM »
Thx!

I'll set it to 0. I'll see if AF leaks.

I'll delete the dB file too. To generate the dB file again I have juste to generate the rom list in AF?

Db files are regenerated at launch if they are missing .

tom75000

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Re: Arcadeflow theme v 14.0 [Release] Updated 19 July 2022
« Reply #1463 on: July 25, 2022, 02:09:20 AM »
Hi,

thx it's works!
It's just strange because the snap and title don't display (see the sreenshot)

Nevertheless I mentionned them in my config :
# Generated by Attract-Mode Plus v2.6.2
#
executable           M:\RetroArch\retroarch.exe
args                 -L M:\RetroArch\cores\vbam_libretro.dll "[romfilename]"
rompath              M:\Roms\Nintendo Game Boy\roms
romext               .gb;.zip;.7zip;.rar
system               Nintendo Game Boy
info_source          thegamesdb.net
artwork    boxart          M:\Roms\Nintendo Game Boy\roms\boxart
artwork    cartart         M:\Roms\Nintendo Game Boy\roms\cartart
artwork    flyer           
artwork    marquee         
artwork    snap            M:\Roms\Nintendo Game Boy\roms\snap
artwork    wheel           M:\Roms\Nintendo Game Boy\roms\wheel

tom75000

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Re: Arcadeflow theme v 14.0 [Release] Updated 19 July 2022
« Reply #1464 on: July 25, 2022, 06:06:36 AM »
Maybe I forgot the "" in the path!
Shame on me!

tom75000

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Re: Arcadeflow theme v 14.0 [Release] Updated 19 July 2022
« Reply #1465 on: July 25, 2022, 09:42:43 AM »
don't work always the same!

zpaolo11x

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Re: Arcadeflow theme v 14.0 [Release] Updated 19 July 2022
« Reply #1466 on: July 25, 2022, 12:09:37 PM »
don't work always the same!

So the list is populated but no artwork is loaded? Does it work with other layouts?

tom75000

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Re: Arcadeflow theme v 14.0 [Release] Updated 19 July 2022
« Reply #1467 on: July 25, 2022, 01:09:19 PM »
It'd OK now I just but the fanart sir in attractplus/scrapes
And the sir snap and wheel in roms/systems/roms/snap or wheel.

Everything works but the edge box art png file are not transparent in AF!

In the theme I want to display the cartbridge in the selected game page. Do you know how to do?

Thx a lot

zpaolo11x

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Re: Arcadeflow theme v 14.1 [Release] Updated 27 July 2022
« Reply #1468 on: July 27, 2022, 07:19:30 AM »
Arcadeflow 14.1 is out!

- Reorganised fonts files
- Fixed issue when rom name contains ";"
- Tags menu show tags from all romlists
- Added an option to enable/disable game hiding

This new revision requires the latest attractplus build with font folders support

Enjoy!
« Last Edit: July 27, 2022, 07:23:59 AM by zpaolo11x »

tom75000

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Re: Arcadeflow theme v 14.1 [Release] Updated 27 July 2022
« Reply #1469 on: July 28, 2022, 12:09:10 PM »
Hi,

Great update! I juste found a bug , it's maybe only me.
There is may last_run file :
Attract-Mode Plus v2.6.2 (Windows, SFML 2.5.1 +7z +Curl)
avcodec 58.54.100 / avformat 58.29.100 / swscale 5.5.100 / avutil 56.31.100 / swresample 3.5.100

Config: M:\attractplus\attract.cfg

*** Initializing display: 'Nintendo Game Boy'
 - Loaded master romlist 'Nintendo Game Boy' in 9 ms (557 entries kept, 0 discarded)
 - Constructed 1 filters in 0 ms (557 comparisons)
Error loading font from file: M:\attractplus\layouts/Arcadeflow_141/font_Roboto-Bold.ttf
Error loading font from file: M:\attractplus\layouts/Arcadeflow_141/font_CPMono_Black.otf
Error loading font from file: M:\attractplus\layouts/Arcadeflow_141/font_Roboto-Allcaps-EXT3X.ttf
Error loading font from file: M:\attractplus\layouts/Arcadeflow_141/font_CPMono_BlackBorder2.otf
Error loading font from file: M:\attractplus\layouts/Arcadeflow_141/font_glyphs.ttf
Error loading font from file: M:\attractplus\layouts/Arcadeflow_141/font_Roboto-Condensed-Bold.ttf
Error loading font from file: M:\attractplus\layouts/Arcadeflow_141/font_manufacturers.ttf
Error loading font from file: M:\attractplus\layouts/Arcadeflow_141/font_Roboto-Regular.ttf
Error loading font from file: M:\attractplus\layouts/Arcadeflow_141/font_CQMono.otf
 - Loaded layout: M:\attractplus\layouts/Arcadeflow_141/ (layout.nut)


When I copy the fonts directly in :
M:\attractplus\layouts/Arcadeflow_141
it's work fine!