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Messages - zpaolo11x

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1
Themes / Re: Arcadeflow theme v 10.3 [Release] Updated 3 May 2021
« on: May 07, 2021, 02:42:26 AM »
Si esatto, sono nel display dei preferiti. Non lo avevo specificato.  ;D

Hai perfettamente ragione: non solo quando togli un preferito non viene aggiornata la lista, ma se sei nel display con filtro "all" e aggiungi un preferito, non viene immediatamente aggiunto al filtro "preferiti". E' un problema dovuto al fatto che il mio layout gestisce i preferiti "a modo suo" ma pensavo di averlo risolto :O ci guardo con calma in questi giorni...

2
Themes / Re: Arcadeflow theme v 10.3 [Release] Updated 3 May 2021
« on: May 07, 2021, 02:13:16 AM »
Ho riscontrato un piccolo problema sulla creazione dei giochi preferiti (windows 10). Se premo il tasto funzione di aggiunta/rimozione, il gioco in automatico acquista o perde la stella ma la lista dei giochi in basso a destra resta invariata(non si aggiorna).

Sei in un display con un filtro che mostra solo i preferiti? In questo caso AF ha qualche problemino a tenere sincronizzato il tutto, ci devo guardare bene. Se invece sei in un normale display aggiungere e togliere i preferiti non dovrebbe modificare i numeri in basso a destra che riguardano l'intera lista

3
Themes / Re: Arcadeflow theme v 10.3 [Release] Updated 3 May 2021
« on: May 03, 2021, 07:37:54 AM »
Arcadeflow 10.3 is out!

This took a lot more than expected because I kept finding bugs and tried to fix them all! The scraping engine, well I'm going to be bold and say that now it works fine on Windows, but I'm sure some more issues will pop up :D :D

Enjoy the new release and report any (other) bugs :)

4
Themes / Re: Arcadeflow theme v 10.2 [Release] Updated 8 April 2021
« on: April 16, 2021, 09:53:44 AM »
This is the fix for this issue: normally AF doesn't run non-available games, but with this change AF will launch any game if you disable the red cross decoration in the options. I'll post the solution here so that anyone with a similar issue knows what to do while the new version is released

open layout.nut and look for this line:

Code: [Select]
   if (z_list.gametable[z_list.index].z_fileisavailable != "1") return true
and change it to this:

Code: [Select]
   if (prf.REDCROSS && (z_list.gametable[z_list.index].z_fileisavailable != "1")) return true

5
Themes / Re: Arcadeflow theme v 10.2 [Release] Updated 8 April 2021
« on: April 16, 2021, 09:39:46 AM »
I see what's the issue here: while the stam.cfg uses the -applaunch number to launch the app, and that number is saved in the romlist, in the directory you actually have a file called appmanifest_number.acf. Arcadeflow expects the "rom" filename to be the same as the entry in the romlist, to check if such file is present, so the check fails in this case.

There's no easy way I can fix this, the best option is to disable the file availability check in Arcadeflow options, Thumbnails, Decorations section. The decoration is just that, it doesn't prevent a game from being launched, so it should work well after you remove the red cross :)

6
Themes / Re: Arcadeflow theme v 10.2 [Release] Updated 8 April 2021
« on: April 16, 2021, 07:08:52 AM »
But I got a strange bug ( ;D)
When I open my Steam section, every game is marked as unavailable, and I can't launch them.
If I choose ArcadeFlow 9.0 to display my Steam Games, everything is fine, no more unavailable games and I can play them (without any change in my Steam emulator config)
Do I miss something with Steam category now ?

It's not the first time I see such a bug, but can't remember who had it... I can try to replicate the issue if you send me (paolo.zago@gmail.com) your attract.cfg file, the emulator .cfg file you are using for steam, and the romlist file for steam games. How are the games run, via a script? I mean, what's in the "rom folder" for steam games?

7
Themes / Re: Arcadeflow theme v 10.2 [Release] Updated 8 April 2021
« on: April 08, 2021, 08:04:29 AM »
Arcadeflow updated to version 10.2!

This new version adds German translation, plus speed improvement related to scraping and media download.

Enjoy!

8
Themes / Re: Arcadeflow theme v 10.1 [Release] Updated 25 March 2021
« on: April 06, 2021, 03:02:53 AM »
I guess shuffling mp3's in a folder would be the very easiest way.

Seems that on my machine it stops/restarts audio on some certain screens. I'll investigate that further and let you know.

I've implemented an option like this: you set a bgm mp3 as usual, if you enable the "randomize background tune" option then the layout will scan the folder from where you added the mp3 and play a random mp3 from that folder. Seems to be working fine.

As for the displays if you see the AF logo and the whole layout is reloading, then for some reason it couldn't "quick change" the display, and the music will restart

9
Themes / Re: Arcadeflow theme v 10.1 [Release] Updated 25 March 2021
« on: April 05, 2021, 10:30:42 AM »
Do you think it would be possible to integrate the possibility to randomize the BGM music? e.g. shuffle an m3u list or play a random file from a BGM music folder?

Shouldn't be too difficult to implement... what's the best option for you? Shuffle through the mp3s in a folder, or shuffle a m3u file?

Quote
Especially great would be that an BGM mp3 keeps playing even if you switch from one Display to another, as long you have the same BGM configured for that Display

If you use ARcadeflow for all your displays music should not stop when changing display

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Themes / Re: Arcadeflow theme v 10.1 [Release] Updated 25 March 2021
« on: April 02, 2021, 01:14:45 AM »
anyway for me that issue is not important because i solved with a modified mp3 track in loop for 30 minutes ... So i have all the time for select a game and when i return to the layout the music restarts !

Actually I was able to solve the issue with a bit of help from Yaron2019 :) AF 10.2 will loop without crashing, hopefully it will be out next week

11
Themes / Re: Arcadeflow theme v 10.1 [Release] Updated 25 March 2021
« on: April 01, 2021, 01:02:20 AM »
I want to inform you about a bug (maybe) ... I had selected an mp3 track for bgm and when the track end , AM crash ... Ive just tried with some other tracks and i had same result ...

This happens on my test rig too, the end of the mp3 crashes AM with a "Bus error: 10" error. This is related to the loop property of the audio, if I disable that everything works fine, but of course the audio stops after a while. I thought I could use the .time and .duration properties to intercept the end of the mp3 and avoid the crash, but it seems both return "0" so I have no way to manage this at the moment. As a safety measure I'll disable the loop for background music, even if it makes no sense :D

12
Themes / Re: Arcadeflow theme v 10.1 [Release] Updated 25 March 2021
« on: March 31, 2021, 02:32:47 PM »
Hello Paolo !!! As always , thank you for your work !!

I want to inform you about a bug (maybe) ... I had selected an mp3 track for bgm and when the track end , AM crash ... Ive just tried with some other tracks and i had same result ...

anyway your work is awesome ;)

Thank you for spotting that issue, I'll see if it can be replicated, I know there may be an issue with looping sounds. Let me have a look at it :)

13
Themes / Re: Arcadeflow theme v 10.1 [Release] Updated 25 March 2021
« on: March 25, 2021, 08:22:16 AM »
Arcadeflow 10.1 is out!

Scraping of arcade games is now supported, together with crc based database match. Also, now scraping should work on Windows too :D Enjoy!

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Themes / Re: Arcadeflow theme v 10.1 [Release] Updated 25 March 2021
« on: March 25, 2021, 08:22:01 AM »
Arcadeflow 10.1 is out!

Scraping of arcade games is now supported, together with crc based database match. Also, now scraping should work on Windows too :D Enjoy!

15
General / Re: $PROGDIR variable not working on Attract Mode for MacOS
« on: March 19, 2021, 11:03:08 PM »
This probably happens because on Mac os the program directory is inside Tha Attract "app", while the user data are in the.attract folder of your user folder. If you need to access.attract there's a variable in squirrel for that, I'm not sure you can access the program folder

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