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Messages - bundangdon

Pages: 1 ... 12 13 [14] 15
196
Themes / Need some help with the animate module
« on: April 30, 2016, 08:48:08 AM »
Hi everyone. Hopefully someone out there can help me with this (seemingly) simple but somewhat confusing issue. I've made my own modified layout, based on the original "concept" layout which can be seen below. However, I wanted to change the transition of the boxart from a fade to an animation, where the boxart slides/flies in from the left. I've added the "fe.load_module("animate");" line in the layout.nut file and in the text where the images are, it currently looks like this

local background = fe.add_image ( "images/back.png", 0, 0, 1920, 1080 );
background.alpha = 200;

// Snap
local surface = fe.add_surface( 256, 256 );
local artwork = FadeArt( "snap", 0, 0, 256, 256, surface );
artwork.trigger = Transition.EndNavigation;
artwork.preserve_aspect_ratio = true;
surface.set_pos( 120, 590, 500, 500 );

// Flyer
local surface = fe.add_surface( 500, 500 );
local artwork = FadeArt( "flyer", 0, 0, 500, 500, surface );
artwork.trigger = TRIGGER;
artwork.preserve_aspect_ratio = true;
surface.set_pos( 30, 0, 590, 590 );

Any help would be very very much appreciated  :D

197
Themes / Re: ArcadeBliss - Cab Edition
« on: April 29, 2016, 12:05:00 AM »
This is truly top notch work! And I was already a fan of your previous 'arcadebliss' layout, which I had posted about as well and currently use on my pc. The only thing that concerns me (with this newer version) is the very large menu underneath the videos. It seems to be taking up a lot of space, and what I wondered was, is this menu going to be included in the default layout? In other words, will the user always have to look at the "Add Favorite" "Choose Filter" "Change Panel" etc. ? This seems to be more of an "options" menu, rather than something that should stay on the screen all of the time, while the user is scrolling through the videos/gamelist. Just some observations/suggestions for what appears to be another amazing layout for attractmode  :D

198
Announcements / Re: Version 2.0.0 Released.
« on: April 21, 2016, 01:56:27 AM »
Great work! Thank you  :D

199
Themes / Re: Loading picture when I run a game
« on: April 12, 2016, 04:01:14 AM »
This can be done with Rocketlauncher. You can use it together with Attractmode (or any other frontend for that matter), and just set up "fade" in the options and then you can have any image you want pop up on the screen for any number of seconds that you want before the game begins :)

200
Themes / Re: Preview snap of robospin's next update
« on: April 12, 2016, 03:42:40 AM »
Very nice! This is my favorite layout when using attractmode with mame :)

201
Themes / Re: [new video] FLAT BLUE theme development is back on track!
« on: April 12, 2016, 03:39:11 AM »
Great work! Looking forward to this theme being released :)

202
Themes / Re: [new video] FLAT BLUE theme development is back on track!
« on: April 10, 2016, 08:17:27 AM »
Looking great! Will it be able to work well with consoles also? :D I've noticed several (very nice) screenshots with mame and other arcade art. However, I imagined having the ability to place boxart such as those from NES, Sega Genesis, etc. on the screen, instead of game logos

203
Themes / Re: New Theme - ArcadeBliss
« on: April 06, 2016, 06:48:29 AM »
Cool,  I am glad it worked for you. Regarding using the theme, feel free to change and do with it what you like,  even distribute it. I just found it cool that someone finds use of something I made. Would you mind packing the theme up and distributing the zip file? I like the system logo you made. Btw take a look at the menu plug in in this thread. It might be of interest to. My next project will be a search plugin across all filters simultaneously.

Sure, no problem! As for the system logo, I just redesigned the original background.png file with a new color scheme, along with the system and its logo (Nintendo NES). However, I included my modified photoshop .psd file so that anyone can easily change the colors, system and logo in its same folder. And please keep in mind that it's only well centered with the 5 box arrangement. When I set it to 7, 9, 11, or 13 it doesn't look quite so nice ::)


[attachment deleted by admin]

204
Themes / Re: New Theme - ArcadeBliss
« on: April 06, 2016, 01:35:31 AM »
I'm really loving this theme, so I decided to make a few of my own personal alterations. I came across one problem while doing this and hopefully there's a quick fix? When I change the resolution in the "layout.nut" file to 1920x1080, I get a much cleaner look with a lot more space to work with. However, the selected screen (video) is not in the center anymore. The selected/highlighted screen is about 1 step to the left. I looked through the entire layout.nut file and tried several setting changes but couldn't get it back in the center. Any help would be very appreciated :)

All of the resting positions along the x-axis for the conveyour (Sliding TVs) are located in this array:

Code: [Select]
static x_lookup = [ -560, -360, -160, 80, 280, 440, 640, 840, 1000, 1200, 1440, 1640, 1840 ];
just put in the ones that fit best for you. Do not alter the number of resting positions e.g.: 8 instead of 13 - just adjust the values. In a 3 TV layout, there are actual 5 - 2 are offscreen so that the animation apears to flow instead of new ones just popping up.

Afterwards, let me have a copy so that I may have a look. Thanks.

Great stuff! Thank you once again :) I finally got it centered after several attempts to adjust the values that you mentioned, and came up with this setup: static x_lookup = [ -270, -70, 170, 370, 570, 770, 970, 1070, 1370, 1570, 1770, 1970, 2280 ];
This only looks good at the moment with 5 on the screen at one time, but I'll get by with it  ::) As you can see, I made some other adjustments through photoshop with a new color scheme and design with the boxes on the bottom and the video placed on the left side as shown in the screenshot below. I hope you don't mind that I made some of my own personal adjustments, only for my own individiual use of course

205
Themes / Re: New Theme - ArcadeBliss
« on: April 02, 2016, 07:46:08 AM »
I'm really loving this theme, so I decided to make a few of my own personal alterations. I came across one problem while doing this and hopefully there's a quick fix? When I change the resolution in the "layout.nut" file to 1920x1080, I get a much cleaner look with a lot more space to work with. However, the selected screen (video) is not in the center anymore. The selected/highlighted screen is about 1 step to the left. I looked through the entire layout.nut file and tried several setting changes but couldn't get it back in the center. Any help would be very appreciated :)

206
Themes / Re: New Theme - ArcadeBliss
« on: March 30, 2016, 07:44:20 AM »
Wow, that was easier than I thought ;D Thank you very much again and keep up the good work!

207
Themes / Re: New Theme - ArcadeBliss
« on: March 29, 2016, 06:15:03 AM »
Great update! What I was trying to accomplish was something like this. (see the photo below) I basically figured out how to do it, although the size of the video and the distance between each box art could use some improvement. Other than that, this is an excellent theme!

208
Themes / Re: New Theme - ArcadeBliss
« on: March 27, 2016, 06:38:07 AM »
Very true  ;D having said that, look forward to your next update and that would be great if you added that option in there!

209
Themes / Re: New Theme - ArcadeBliss
« on: March 26, 2016, 07:49:53 PM »
This is a beautiful and professional-looking theme :) However, for me it would be great if there was an option to scroll through the box-art (consoles) or flyers (arcade) instead of videos, and have a video/screenshot on the top left (instead of the flyer or box). I was playing with this layout and after a while my eyes were getting exhausted from all the movement on the screen, caused by multiple videos running at one time. But maybe that's just me? ::)

210
Themes / Re: New Theme - ArcadeBliss
« on: March 25, 2016, 06:57:40 AM »
Working great for me! :)

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