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Messages - Graboid

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1
Themes / Re: OlRoom 4x3 Themes
« on: March 10, 2017, 03:10:40 AM »
I rebuilt the code from the ground up to make it faster to build new themes. SNES, N64, Intellivision, ScummVM (this is a base for a generic PC one) are done. PSX almost, and there is now a generic TV one done too. I'm actively working on these, so it'll be released soon.

Can't wait  :)

2
Themes / Re: OlRoom 4x3 Themes
« on: February 06, 2017, 02:30:28 AM »
I'm almost done with SNES, N64 and PSX as well as a generic one too

Hi Mahuti, any news on when you'll release these 4x3 themes?  Thanks.

3
Themes / Re: OlRoom 4x3 Themes
« on: January 27, 2017, 12:30:15 AM »
Some of the default images of attract mode have several preset folders. "Boxsrt" isn't one of them. In my description I mention what kind of content should go in each of these folders. I can go back and make the instructions more specific.

Or you can change the layout file to suit.
Thanks, OK I'm still a noob, I'll change the layout to suit.  Thanks again and look forward to the SNES and PSX ones  8)

4
Themes / Re: OlRoom 4x3 Themes
« on: January 26, 2017, 03:31:39 PM »
1. Is the flyer art named the exact same thing as the Marquees and the snaps?
2. In attractmode, do you have flyer path for the emulator configured correctly?
3. Are the permissions on the flyer folder and images set to 755 or 777? (or whatever the perms are supposed to be. I'm lazy and I always CHMOD 777 and CHOWN pi and CHGRP pi)

All looks good my side, I checked out the layout.nut and noticed the Boxart part has "flyer", should this be "boxart"?

Code: [Select]
// Boxart
local flyer = fe.add_artwork("flyer", flw*0.70, flh*0.487, flw*0.1944, flh*0.3666);
flyer.preserve_aspect_ratio = false;
flyer.trigger = Transition.EndNavigation;

5
Themes / Re: OlRoom 4x3 Themes
« on: January 25, 2017, 01:04:37 AM »
1. Is the flyer art named the exact same thing as the Marquees and the snaps?
2. In attractmode, do you have flyer path for the emulator configured correctly?
3. Are the permissions on the flyer folder and images set to 755 or 777? (or whatever the perms are supposed to be. I'm lazy and I always CHMOD 777 and CHOWN pi and CHGRP pi)

Thanks for the tips Mahuti, I'll check these tonight once I get back home.

6
Themes / Re: OlRoom NES 4x3
« on: January 24, 2017, 05:30:39 AM »
OlRoom NES 4x3
  • Snap: video snaps from emumovies
  • Flyer: 2d boxart (either hyperspin or emumovies)
  • Wheel: wheel logos from hyper spin
  • Marquee: cartridge tops... I think from hyperspin. If not... check emumovies
  • If wheel logo images aren't selected in the settings, game titles are shown (in Pretendo font if added to this theme folder or installed on your system)

Thanks for converting these, they look great! I'm having issues with the Flyer: 2d boxart showing up.  Naming convention is as per hyperspin, the Marquee's work and the snaps. Any ideas?

7
General / Re: Raspberry Pi Image for Pi 2 and Pi 3
« on: January 06, 2017, 01:47:23 AM »
I've just seen this, so will give it a go.

https://www.youtube.com/watch?v=3pzxL7dKqUA

Not Big Fan of the skin - RP 4.1.3 + AM 2.2.0

After installing it I'm not a fan either. I switched back to Robospin_V4.
It gave me a solid build with mmal support straight out of the image. Now I've started configuring to how I want it.

8
General / Re: Raspberry Pi Image for Pi 2 and Pi 3
« on: January 03, 2017, 08:29:15 AM »
I've just seen this, so will give it a go.

https://www.youtube.com/watch?v=3pzxL7dKqUA


9
General / Re: Raspberry Pi Image for Pi 2 and Pi 3
« on: December 21, 2016, 02:15:01 PM »
Any chance of a v6 image coming out? I've had no luck trying to upgrade from the v5 image

error message:
Code: [Select]
pi@retropie:~ $ cd develop
pi@retropie:~/develop $ cd attract
pi@retropie:~/develop/attract $ sudo make install
flags: -Wl,--export-dynamic -DDATA_PATH=\"/usr/local/share/attract/\" -O2 -DNDEBUG -I/opt/vc/include -L/opt/vc/lib -Iextlibs/miniz -Iextlibs/audio/include -D__STDC_CONSTANT_MACROS -I/usr/local/include -I/usr/include/freetype2 -I/usr/include/AL  -Iextlibs/squirrel/include -Iextlibs/sqrat/include -Iextlibs/gameswf  -DFE_RPI -DUSE_GLES -DUSE_FONTCONFIG -DUSE_SWRESAMPLE
fatal: No names found, cannot describe anything.
install -D -t /usr/local/bin attract
mkdir -p /usr/local/share/attract/
cp -r config/* /usr/local/share/attract/
pi@retropie:~/develop/attract $

I tried this also

Code: [Select]
sudo apt-get update
sudo apt-get upgrade

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