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Scripting / Re: Can't entry to game while add on_signal( sig ) case "select":
« on: May 04, 2017, 11:19:11 AM »
qqplayer, popoklo
both not ok
both not ok
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Hello keilmillerjr, any updated?
Separation of file_util into module #291
This is a neat plugin.
Question / Idea:
Modify the plugin to load folder's worth of images (or, better yet, a zip/cbz of images) that are named/ordered numerically (01.jpg - 09.jpg for instance) into an array or whatever and then display them / navigate through them with left/right.
You'd essentially have a game instruction booklet popup plugin that way.
My idea of workflow:
-Set custom key for plugin to "M" (non-hold)
-Load contents of folder/zip into memory, path based on current rom name (much like snap/wheel artwork)
-Display image 1 (or a default 'no content' image if folder/zip empty/nonexistent)
-Left / Right scrolls through images sequentially
-"M" again closes.
Looking great! Have you tested on a Raspi?
coool. i also have a solution.
only thing is that my animation scrolling up and down is a bit sloppy.
anyone can look in my messy code:
http://forum.attractmode.org/index.php?topic=1644.0
my solution: don't wait for animation and THEN update art. i now update art and set my grid some pixel down and THEN animate it the same pixel back.
sorry i don't use this grid.nut. perhaps i will find time to look into it.
greets!