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GLSL how to pass an array via set_param
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Topic: GLSL how to pass an array via set_param (Read 2857 times)
zpaolo11x
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GLSL how to pass an array via set_param
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August 20, 2018, 06:38:39 AM »
Is it possible to pass an array of float values with a single "set_param" command? I know I can send a 2D, 3D or 4D vector, but what if I need to send an array of, say, 13 floats? Is it possible?
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GLSL how to pass an array via set_param