Author Topic: GLSL how to pass an array via set_param  (Read 612 times)

zpaolo11x

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GLSL how to pass an array via set_param
« on: August 20, 2018, 06:38:39 AM »
Is it possible to pass an array of float values with a single "set_param" command? I know I can send a 2D, 3D or 4D vector, but what if I need to send an array of, say, 13 floats? Is it possible?