Thank you for confirming my code-snippet (it's the same. I used death_sound instead Wheelclick as variable
).
I've found a solution. I've copied the death1.wav to the root of AM (where attract.exe is found).
In my case: C:\attract
Now attracman dies with the pacman death soundfile. Please notice that attracman is only a cousin of pacman
Is it possible, adding a path to file? This doesn't work:
local Wheelclick = fe.add_sound("C:\attract\sounds\Click.mp3")
=> unrecognised escaper char