Author Topic: TurboGrafx-16 mini layout update v2.1!!!  (Read 27940 times)

sickle

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TurboGrafx-16 mini layout update v2.1!!!
« on: May 08, 2020, 01:26:56 AM »
demo video: https://youtu.be/7aEU1sjPFgg
download: https://mega.nz/file/Ax0E1C4Q#eUxf2cR_Vg2ZmEx0_mCj5SOePpOkxHVKUgd2wD9volE

THE ULTIMATE TURBOGRAFX LAYOUT (and Gameboy if you're brave) (or any other consoles with square artwork)

what's new:

-updated Graphics, for better compatibility and performance
-two whole new layouts accessible through the layout options menu!
-multiple music tracks to chose from, as well as the option to disable music altogether
-the mini strip is now based on the shuffle module

-also, I recently redid thegamesdb's turbo/pc/core images to match what this theme requires, so your artwork will look better now (go re-scrape)

todo:
-make a submenu with user-config settings
-add an animation when moving to new layout
-QOL improvements


SO GO DOWNLOAD IT IF YOUR COOL 8)

turbografx-16:




PC-Engine:




CoreGrafx:




important info:
in order for this theme to work, open the themes folder, go to the sudosnap directory, open imigizer2, and run the program. use this program to resize your flyers to 50x50 pixels, and set their destination folder to the /sudosnap/flyer directory within the theme folder.

if you like, you can also resize the main flyers to around 500x500. most are already near this resolution, though some can be twice that size.


make sure you've added the "turbofadetogame" to your plugins folder, and enabled it in attract mode


the filter selection button runs on display filters. just add a filter, and change what its sort value is


SET THE FOLLOWING CONTROLS:
LEFT, RIGHT, UP, DOWN, CUSTOM2(custom will be your action button)
« Last Edit: June 04, 2020, 09:37:43 PM by sickle »

taelonian

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Re: turbografx16 mini layout update version 0.3! (it works now)
« Reply #1 on: May 08, 2020, 04:18:54 AM »
Thanks  :)

Aurel_AM

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Re: turbografx16 mini layout update version 0.3! (it works now)
« Reply #2 on: May 08, 2020, 04:38:13 AM »
Thanks for making this, keep up the great work!

jedione

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Re: turbografx16 mini layout update version 0.3! (it works now)
« Reply #3 on: May 08, 2020, 06:59:13 AM »
congrats, you really cleaned it up well,   working great on my end, thanks bro

it getting their......
help a friend....

sickle

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Re: turbografx16 mini layout update version 0.3! (it works now)
« Reply #4 on: May 08, 2020, 07:41:18 PM »


-new game flyer strip above main selection area (courtesy of jedione)

todo:
-make game strip smoother (when cycling at the end of the list, it causes stuttering)



I've been having some trouble with that flyer strip. when it's active, you can't click and hold next/prev game, and when you reach the edge of the list, it stutters to move onto the next game. I thought I would try rewriting it using the conveyor_helper module (like the main selection area). while that is working, I would like the finger to move down the list instead of the list revolving around a static finger. basically I want it to function identical to the strip.nut that you added, but with the benefits of the conveyor module. I know this is possible to some extent because davbarc had it in his Famicom mini layout (he only had the cursor move 4 spaces, but I think it's still applicable). of course, I would love to use your strip.nut if I could fix those two problems. if you (or anyone) have any advice on getting this working, it would be a great help!

jedione

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Re: turbografx16 mini layout update version 0.3! (it works now)
« Reply #5 on: May 08, 2020, 09:35:30 PM »
stutering...at ends..yes i think can be dremoved...will look at it tomorrow....see what can be done
help a friend....

qqplayer

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Re: turbografx16 mini layout update version 0.3! (it works now)
« Reply #6 on: May 12, 2020, 12:13:24 PM »
I love it, thank so much for your work.

kevenz

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Re: turbografx16 mini layout update version 0.3! (it works now)
« Reply #7 on: May 16, 2020, 05:08:21 PM »
great work ! :)

sickle

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Re: turbografx16 mini layout update version 0.3! (it works now)
« Reply #8 on: May 16, 2020, 06:12:09 PM »
Next update coming soon!

jedione

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Re: turbografx16 mini layout update version 0.3! (it works now)
« Reply #9 on: May 16, 2020, 06:39:34 PM »
hell yaa, thanks will be my only theme for TG..... ;D
help a friend....

sickle

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Re: TurboGrafx-16 mini layout update v1.0!
« Reply #10 on: May 17, 2020, 04:16:17 PM »
New Version Released! (v1.0)

taelonian

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Re: TurboGrafx-16 mini layout update v1.0!
« Reply #11 on: May 18, 2020, 03:20:07 AM »
Thanks for update  ;)
Can you make other mini consoles if not asking to much

jedione

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Re: TurboGrafx-16 mini layout update v1.0!
« Reply #12 on: May 18, 2020, 06:08:22 AM »
just tryed , and im getting this, 

layout.nut - the index 'Name' does not exist,   in the consle

loads a bought 1/2 layout visually
help a friend....

sickle

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Re: TurboGrafx-16 mini layout update v1.0!
« Reply #13 on: May 18, 2020, 11:25:56 AM »
Thanks for update  ;)
Can you make other mini consoles if not asking to much
yes, I do want to try making some other mini consoles, but I felt that the turbografx 16 mini had the best looking menu, so I started with that. I probably won't make an nes/snes/Famicom, because there's already plenty of themes for those.

sickle

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Re: TurboGrafx-16 mini layout update v1.0!
« Reply #14 on: May 18, 2020, 11:28:59 AM »
just tryed , and im getting this, 

layout.nut - the index 'Name' does not exist,   in the consle

loads a bought 1/2 layout visually

I genuinely have no idea what that is, or what could cause it. just as a test, I made a fresh install of attract, but I didn't have any problems.

do you mean that the layout loads at 1/2 resolution, or only 1/2 the screen is loaded?

maybe try checking that your resolution is 1920x1080
« Last Edit: May 18, 2020, 11:32:00 AM by sickle »