local emu_text = fe.add_text( "", 100, 100, 200, 200 );fe.add_ticks_callback( this, "update_info" );function update_info( ttime ){switch ( fe.game_info( Info.Title )) { case "MAME": emu_text.msg = "this is a test 1"; break; case "PLAYSTATION": emu_text.msg = "this is a test 2"; break; }}