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81
Themes / Issues with SDarcadeMod_V2.2f
« Last post by Ramsrule on February 10, 2025, 04:59:05 PM »
I really like this theme for my MAME vertical setup (it's one of my two finalists to use full time) where I've got 80 favorites running on an older I7 PC.

Unfortunately I've run into a problem where this theme seems to have a coding issue and slowly starts to consume CPU resources.  Once it hits about 15% CPU utilization in Task Manager, something happens to force it back to normal (which is around 5%), but then it kills the FPS down to 30 FPS where you then begin to notice lag in the starfield and game videos.  The CPU usage issue will then repeat the entire process, and each subsequent reset drops the FPS another couple of frames.  Ultimately it bottoms out around 12 FPS after only running for around 10 minutes which makes it unusable.

I've tried the following in an attempt to resolve the issue with no success -
  • Disabled the starfield effect
  • Removed all videos from the media folder so that only images would be used for the game previews
  • Turned off the Sequencer plugin (which I thought was the root cause - but even if AM is just sitting on a single game using this theme, it'll eventually drop frames)


Any ideas as to what may be causing the issue?  Thanks for any replies in advance.....
82
Themes / Issues with the Flex version and Sequencer
« Last post by Ramsrule on February 10, 2025, 04:34:02 PM »
Hey everyone,

I really like this display for my vertical MAME setup.  Unfortunately, it seems to not work correctly with the Sequencer plugin - it shows the wrong cabinet image when toggling through the list of games.

I'm using a filtered list of 80 games.  When AM loads, everything is fine.  As soon as it randomly selects the next game, and for any subsequent random selections, it displays the image for the next cabinet in the list.  The selected wheel image, and the info at the bottom of the screen are all correct.

Any ideas as to how to resolve this issue?  Thanks for any replies in advance.
83
Themes / Announcing Theme: Splitnut
« Last post by justintime on February 09, 2025, 08:30:48 PM »
Here is my second theme, SPLITNUT
Currently designed for 16:9 displays.   I may consider 4:3 support if there is demand.

LINK:
https://github.com/guilleshop/ATTRACT-MODE

84
Themes / Re: Announcing HyperNut theme
« Last post by Lukesv on February 09, 2025, 09:07:05 AM »
It works.
Thanks
85
General / Problem with the name of the games
« Last post by catapum on February 09, 2025, 04:00:49 AM »
I come from using MALA and I decided to try ATTRACT MODE.

I have everything working but I have a big problem: The games do not come out with their name but with the name of the rom. I have changed the theme but nothing, the same thing happens to me in all of them.

However, on another PC, with another mame pack, the names do appear correctly, doing exactly the same thing.

Can someone give me a hand?

Thank you!
86
Themes / Re: Announcing HyperNut theme
« Last post by justintime on February 08, 2025, 05:47:55 PM »
Great theme, but just a request..
Would it be possible to separate the "back" and "exit" buttons? Both of them, if pressed, ask for confirmation to exit the attract mode. I would need the "back" to only give the "back" command.
Thanks

You can open the layout.nut file and delete this entire portion at line 1577:

Code: [Select]
        case "back":   // Allow exit from any display not only the Genres display.
   // (i.e prevent exit key to go back to genres, and trigger exit menu instead)
if (fe.list.name != SettingsDisplayName)   //on settings menu we do allow/want 'back' functionality when hitting escape/back etc.
{
fe.signal("exit");
return true;
}
87
Themes / Re: Announcing HyperNut theme
« Last post by justintime on February 08, 2025, 05:40:29 PM »
I have made several updates to the Hypernut layout.
1) Added favorites star icon to wheel - configurable   (thanks @Oomek this is all your work!)
2) Wheel speed can now be sync'd to overall animation speed of layout, so everything flows together. - configurable
3) A few other tweaks and features.  Check the configuration menu for all features.

https://github.com/guilleshop/ATTRACT-MODE
88
Themes / Re: arcade legends 3 "wip" preview
« Last post by ibslkvic on February 07, 2025, 09:11:27 AM »
Did you ever finish this? I have one I would love to convert.
Thanks,
Vic
89
Themes / Re: Nostalgic Build, theme per system AM+
« Last post by zestful on February 07, 2025, 07:27:25 AM »
New games section, I think this might be a first for Attract Mode: https://youtu.be/qsKPQPG7DVE

Dynamically detects when new games are added to the build and shows the latest 20.
90
General / Attract mode And emulator hoxs64
« Last post by H7-25 on February 05, 2025, 10:06:12 AM »
good morning guys, I put some roms in the c64 / hoxs64 emulator, I configured everything and it sees the roms in the emulator list in the front end, my problem is that when I start the game, the screen goes black and the game does not start but remains in the screen that I attach, someone please tell me what I have to write in "arg" I'm definitely doing something wrong, I tried in every way but I can't solve it and start the game, thanks to everyone
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