Recent Posts

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1
General / Re: Atomiswave
« Last post by cyclair on Yesterday at 01:19:10 PM »

I just changed demul version and go to version 0.7 and it works perfectly with args -run=awave -rom=[name]

it was the demul version which did not work well with attractmode.

thank you
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General / Re: Atomiswave
« Last post by progets on Yesterday at 01:02:11 PM »
That works for me.

Open the command line and run the emulator and rom without Attract-Mode.
Code: [Select]
C:\<path_to_demul>\demul.exe -run=awave -rom=<rom_name>

If you can't run a Demul rom from the command line you won't be able to run it from Attract-Mode either.
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General / Re: Atomiswave
« Last post by cyclair on Yesterday at 12:43:32 PM »
thanks for the reply, but it doesn't work.

demul opens but nothing starts.

the roms were done correctly outside of Attractmode but not when I run attract mode with this args.
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General / Re: Atomiswave
« Last post by progets on Yesterday at 09:37:34 AM »
Code: [Select]
args                 -run=awave -rom=[name]
5
General / Atomiswave
« Last post by cyclair on Yesterday at 06:03:44 AM »
Good morning all,

I integrated the Atomiswave but impossible to launch a game with "args" demul.

I have tried quite a few things but nothing works.

args -run = awave -rom = "[name]"

args -run = awave -rom = "[romfilename]"

could you help me?

thank you in advance
6
General / Re: nb_mode_wait and windows_games trouble
« Last post by sTo0z on February 24, 2020, 12:51:48 PM »
Thank you very much, I'll give it a try.
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Themes / Re: Translators needed for Arcadeflow layout
« Last post by zpaolo11x on February 24, 2020, 06:14:37 AM »
OK I'm on it but may take a few days. Gonna need to update my system as well and to test a few things to find proper translations.

Don't worry there's no hurry. All your contributions are greatly appreciated :)
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Themes / Re: Translators needed for Arcadeflow layout
« Last post by ScherzKeks on February 24, 2020, 06:10:46 AM »
Define your own language token (it can be even more than 2 letters, anyway it's only for internal use) and add your translation after the "IT | ...." lines. If you have questions please let me know, even if something is not clear in the English version (I'm not a native English speaker).

Also you can have a preview of the new options system here:

mixandmatch.it/AF/layouts/Arcadeflow_66.zip

bear in mind this is still in progress so any bugs may be still there :D

Oh the file is divided in sections, no need to translate everything, it will fall back to english if no translation is present

Thank you!

OK I'm on it but may take a few days. Gonna need to update my system as well and to test a few things to find proper translations.
9
Themes / Re: Translators needed for Arcadeflow layout
« Last post by zpaolo11x on February 23, 2020, 11:48:23 PM »
ok here it is.

Thank you very much, I already merged it and it will be implemented in AF 6.7, thank you for your effort :)
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Themes / Re: Translators needed for Arcadeflow layout
« Last post by katarak on February 23, 2020, 07:20:17 PM »
ok here it is.

Somethings might not be fully exact. Some of the context is a little hard to grasp sometimes, hopefully it'll help other people if they want to correct them later.
If you have any questions, let me know.
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