Recent Posts

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General / Playing music video in attract mode
« Last post by scooby52 on Today at 08:33:14 AM »
When setting up a Jukebox theme in attract mode some music videos are out of sink any ideas why.
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Themes / [HELP] Ambience HD Revised version
« Last post by kent79 on Yesterday at 08:22:54 PM »
Hi All,

Orginial Ambience HD Theme
http://forum.attractmode.org/index.php?topic=2047.msg22315#msg22315

I try to update Ambience HD with system bar. It works and nice. But there is something issue of displaying filter name list (center of right side). The list can't refresh while switching systems. Someone can help me to fix it? Thanks.


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Scripting / Re: Function to add a tag or Extra info
« Last post by l3m35 on Yesterday at 02:22:20 PM »
In my theme if a user adds a tag "Completed" then the badge appears, but you have to explain the user that he has to do it that way.

Exactly what I was trying to do. So bad it can't be done now...

Thank you, folks.
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Scripting / Randomly select ambient music from a pool?
« Last post by Natie000 on Yesterday at 02:20:22 PM »
I have background music (Ambient Soundtrack) playing on my display with a nice Namco Museum track makes way for a quiet screensaver when it ends (don't want my machine constantly making music while it's not being uses), and the music restarts when you load back into the menu from a game. Though, I thought it would be a cool idea and add some variety if i could have it instead randomly select a different menu music track to play every time it loads, from, say, a folder of music.

Is there any scripting magic that can make this happen? I suspect it might not be too complicated to code.
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Themes / Re: Arcadeflow theme v 7.1 [Release] Updated 24 March 2020
« Last post by zpaolo11x on Yesterday at 07:35:31 AM »
Work in progress on the new glyphs and options menu...
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Scripting / Ligature fonts
« Last post by zpaolo11x on Yesterday at 06:49:35 AM »
Does AM support ligature fonts? Or is it something that can be added?

Ligature fonts are mostly used with "font icons": you have a ttf font with all the icons inside, and each icon is bound to one or more ligature text, so if you apply the font to the word "folder" you obtain the folder icon instead of the text. This could open endless possibilities not only for icons and glyphs. Imagine a systems logos font with ligatures, just create a text box with the word Game Boy and the game boy logo is used, super neat! Or your text is "2 players" and it get substituted by the 2 players logo... etc
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Scripting / Re: Function to add a tag or Extra info
« Last post by zpaolo11x on Yesterday at 01:03:29 AM »
Thank you. I know of it, my idea is to add a shortcut to quickly add a tag like "finished", same way we can configure one to add a game to Favorites. So I can show a proper badge on each game.

That is exactly what I'd love to do, but right now it can't be done, since you can't add tags "from code". In my theme if a user adds a tag "Completed" then the badge appears, but you have to explain the user that he has to do it that way.

The other issue of this is that tag names must be entered using a "real" keyboard, I was planning to go "keyboard free" for people using cabinets and provide an on-screen keyboard to enter text (I already use a spinoff of the keyboard search plugin for search strings), but it won't work for tags sadly. Or let the user connect the keyboard, define a list of useful tags, and then the layout could show the list to select from. This can't be done either for the same reason.
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Scripting / Re: Function to add a tag or Extra info
« Last post by l3m35 on Yesterday at 12:23:18 AM »
You don't need to add code to a layout for tags, it's builtin to AttractModes controls.

Configure-->Controls-->Add/Remove Tags=<whatever_you_want>

Thank you. I know of it, my idea is to add a shortcut to quickly add a tag like "finished", same way we can configure one to add a game to Favorites. So I can show a proper badge on each game.

Or instead of a tag, I was thinking in use the Extra field.
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Scripting / Re: Function to add a tag or Extra info
« Last post by zpaolo11x on Yesterday at 12:11:30 AM »
It would be great if one could add tags to the tag list using code, right now you can do it only via overlay menu
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Scripting / Re: Function to add a tag or Extra info
« Last post by progets on March 26, 2020, 08:59:53 PM »
You don't need to add code to a layout for tags, it's builtin to AttractModes controls.

Configure-->Controls-->Add/Remove Tags=<whatever_you_want>
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