Recent Posts

Pages: [1] 2 3 ... 10
1
Just add this code at the beginning of the layout.nut

Code: [Select]
fe.layout.preserve_aspect_ratio = true
and let’s see if it works.
2
Thanks for the response man. I have looked all around on the form but can find the coding to preserve aspect ratio. I would love to copy and paste it into my layout.nut file to test it out :)
3
General / Re: Adding attract mode to lakka
« Last post by iOtero on Yesterday at 01:18:28 PM »
Progets, thanks for the help, I had not noticed, but it still does not work, now it gives error 127.

It seems to say that attract is not, but if it is and with permissions rwxr-xr-x, i do not know if they are enough.

The attract binary i got from a compilation i made myself in Raspbian Stretch.

The main problem is that lakka is based on openELEC, and this is intended only to run kodi and nothing but kodi, although they have managed to get the lakka retroarch, so commands like apt-get do not work.
4
General / Re: Adding attract mode to lakka
« Last post by progets on Yesterday at 10:22:36 AM »
Code: [Select]
systemctl stop retroarch LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/storage/attract/lib ./storage/attract/attract

This is two different lines/commands...
Code: [Select]
systemctl stop retroarchand
Code: [Select]
LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/storage/attract/lib ./storage/attract/attract
To join commands in Linux you can use a semicolon
Code: [Select]
systemctl stop retroarch; LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/storage/attract/lib ./storage/attract/attract
I don't know if this will help but it's at least part of your issue.
5
General / Re: Adding attract mode to lakka
« Last post by iOtero on Yesterday at 09:08:37 AM »
Well, I have done what was discussed in the forum of lakka and what keilmillerjr tells us.

I copy attract executable and the rest of the application in /storage/attract

After doing ldd attract, i get 27 libraries. I copy them all in /storage/attract/lib/

Code: [Select]
ld-linux-armhf.so.3
libarmmem.so
libasound.so.2
libavcodec.so.58
libavformat.so.58
libavutil.so.56
libbcm_host.so
libbrcmEGL.so
libbrcmGLESv2.so
libbsd.so.0
libc.so.6
libdl.so.2
libexpat.so.1
libfontconfig.so.1
libfreetype.so.6
libgcc_s.so.1
libjpeg.so.62
libm.so.6
libmmal_core.so
libmmal_util.so
libmmal_vc_client.so
libopenal.so.1
libpng16.so.16
libpthread.so.0
librt.so.1
libsfml-graphics.so.2.4
libsfml-system.so.2.4
libsfml-window.so.2.4
libsndio.so.6.1
libstdc++.so.6
libswresample.so.3
libswscale.so.5
libudev.so.1
libvchiq_arm.so
libvcos.so
libvcsm.so
libz.so.1


and

Code: [Select]
systemctl stop retroarch LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/storage/attract/lib ./storage/attract/attract
And he answers the error message of the image. Has anyone achieved anything else?
6
SDArcade is the PERFECT Attract-Mode front end theme for lower resolution arcade monitor setups.  Originally made by JediOne for the PC version of Attract-Mode in the vein of the ArcadeSD arcade multigame system,  Dee2er converted it for use with the Pi.  It's been through a number of changes since then.  Version 3 brings to the table a number of new features including backgrounds, static frames and more...

FEATURES:
• select vertical or horizontal mode
• 8 backgrounds or the original black
• 8 static frames or the original animated color changing frame
• 3 sizes of "preview" frame to choose from
• 5 header animation types
• select wheel graphics or marquee graphics for the header
• more...

You can download it by CLICKING HERE!
7
General / Re: Selecting console using Robospin?
« Last post by Rando on Yesterday at 04:55:20 AM »
AHA!  Perfect!

The second part was what I was missing.  It was set to go to the last one used.  You're a wealth of knowledge.  Thank you.
8
General / Re: Attract only works in window mode.
« Last post by Oomek on Yesterday at 02:30:46 AM »
Do you mean that the black screen on exiting emulator only appears on Grid and Filter Grid layouts?
9
General / Re: Attract only works in window mode.
« Last post by MuZila on Yesterday at 01:20:03 AM »
I had a play with the layouts today. Only trouble I had was with the 2 Grid layouts. But that could be because I am running it on my laptop atm...

I am very impressed with Attract Mode so far.
My next mission is to start adding other emulators to it... I.E. Genisis/Megadrive PSP and playstation 1,2,&3

10
General / Re: Mac OSX Problems. I need some help
« Last post by hursit on December 12, 2018, 09:27:10 PM »
Hi, this is probably the same as with MAME:
The value 1 in 'Non-blocking Wait Mode' just brought everything back to normal - for me in MAME.
Documented here:
http://forum.attractmode.org/index.php?topic=2589.0
Good luck, and please post if successful.
It works now.
Thank you very much for your helping...
Pages: [1] 2 3 ... 10