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Scripting / Re: Adding informationtext to excisting Theme
« Last post by Jesper1972 on Today at 08:22:41 AM »
Amazing ! Thanks !
will try these out
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Any chance of updated link as the original is dead :(
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Themes / Re: My Themes Collection (Customizable)
« Last post by holeioonline on July 03, 2025, 01:29:06 AM »
Providing additional boxart, wheel art, and video snaps is helpful to the community, as these are often difficult to find in full, especially with older systems like the Sega Model 2 and Model 3.
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Scripting / Re: Adding informationtext to excisting Theme
« Last post by JJTheKing on June 28, 2025, 07:36:31 PM »
# Info Played Count

   local playx = fe.add_text ("[!PlayedCount]", 1185, 1020, 300, 25);
      playx.set_rgb (255,255,255);
      playx.charsize = 15;
      playx.align = Align.Left;
      playx.alpha = 120;
      playx.zorder = 6;
      
   function PlayedCount (ioffset) {
   
      local played = fe.game_info (Info.PlayedCount,ioffset);
         if (played != "0") {
            return "Played:  "+ played + " x";
      }
      else {
         return "Never Played !";
      }
   }
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Scripting / Re: Adding informationtext to excisting Theme
« Last post by JJTheKing on June 28, 2025, 07:34:45 PM »
here are some that i use for the meta

# Meta

local year_text = fe.add_text("* Year: [Year]", 05, 150 300, 25);
year_text.align = Align.Left;

local manufacturer_text = fe.add_text("* Manufacturer: [Manufacturer]", 05, 200 500, 25);
manufacturer_text.align = Align.Left;

local category_text = fe.add_text("* Genre: [Category]", 05, 250, 500, 25);
category_text.align = Align.Left;

local players_text = fe.add_text("* Players: [Players]", 05, 300, 500, 25);
players_text.align = Align.Left;

local buttons_text = fe.add_text(" Buttons: [Buttons]", 100, 300, 500, 25);
buttons_text.align = Align.Left;

local emulators_text = fe.add_text("* Emulator: [Series]", 05, 350, 500, 25);  // i used this to show what emulator is used
emulators_text.align = Align.Left;

local surface1 = fe.add_image( "rating/[Rating]", 20, 400, 80, 120 );  //this is for the png of the rating
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General / Re: Switch Collection/Rom List
« Last post by sarausa on June 27, 2025, 08:54:28 PM »
The way you are doing it is correct and is the recommended way in MAME native environment: create a custom list (custom folder/display mode) like “Namco11”.
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Scripting / Re: Adding informationtext to excisting Theme
« Last post by Jesper1972 on June 26, 2025, 07:10:44 AM »
Something like this perhaps :)
Ok, I went beyond just adding text, but if one can make a wish, right ? :D
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Scripting / Re: PDF Manual plugin.. please helphere.. just one dobout...
« Last post by Giedapio on June 26, 2025, 01:14:01 AM »
Yes, there is a way! SumatraPDF can automatically read all supported formats without changing options—you just need to set it as the default app for those file types once, and you're done.
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Emulators / Re: PCSX2 AVX2 QT launch error...
« Last post by Vyauiorty on June 26, 2025, 12:56:12 AM »
actually thank you very much i also encountered Attract-Mode error but i was instructed like this i don't know if it is correct :
Open CMD and test the same command that Attract-Mode runs (e.g., pcsx2-qt.exe "C:\Games\MyGame.iso").

Run Attract-Mode as administrator if needed.

Check logs in both PCSX2 and Attract-Mode (attract.cfg and pcsx2-log.txt).
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General / Re: I can't play on DuckStation and PCSX2 through Attract Mode
« Last post by emmausa on June 25, 2025, 08:32:15 PM »
Have you checked your folder permissions? Sometimes Windows 11 can have stricter permissions that prevent Attract Mode or the emulator from accessing game files.
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