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Messages - progets

Pages: [1] 2 3 ... 36
1
Themes / Re: [WIP] New Unnamed Theme
« on: May 15, 2018, 09:13:56 PM »
Is this theme complete or ongoing still?

I really like the look of it.

This was released as Blueprint http://forum.attractmode.org/index.php?topic=1947.msg13407#msg13407

2
I don't think there is a global way to do this. As jtslade states, there aren't a ton of game to setup so it shouldn't be an issue.

There are a lot of 2 player nonsimultaneous games that could be played on cocktail table. I think most people program a button to rotate the screen manually for these.

BTW - If you want to create a list of just cocktail roms you can use a 3rd party app like Romlister https://www.waste.org/~winkles/ROMLister/.

3
Scripting / Re: AM will prefer to play video issue
« on: May 13, 2018, 12:05:33 AM »
Code: [Select]
artwork    snap            e:\Emulator\Attract Mode\emu\Sammy Atomiswave\snap;e:\Emulator\Attract Mode\emu\Sammy Atomiswave\videos

Not working. It is still loading video

I prefer videos first and snapshots as a backup. I have used the reverse multi-path that I gave you above and thought it would work for you. I have now looked at https://github.com/mickelson/attract/blob/v2.3.0/Readme.md and can see that videos are always chosen first but can be overcome if you place the videos in subfolders with the game names. This would take some work and is more easily solved by modifying the layout.nut code to use a if/else type of statement like you were probably looking for in the first place, sorry.

4
Scripting / Re: AM will prefer to play video issue
« on: May 12, 2018, 11:10:53 PM »
Code: [Select]
artwork    snap            e:\Emulator\Attract Mode\emu\Sammy Atomiswave\snap;e:\Emulator\Attract Mode\emu\Sammy Atomiswave\videos

5
General / Re: Picture not found attract FREEZES
« on: May 11, 2018, 10:57:03 PM »
You didn't mention the OS either so it's not like I had much to go on. ;-)

What do you see on the console when it freezes?

Are you using software or hardware video decoding? AM hardware decoding is newer in linux (not in 2.1.0).

Have your tried different video modes? Full Screen vs. Fill Screen vs. Etc.

I should also ask what Linux distro and are you using RetroPie scripts for your build?

6
General / Re: Picture not found attract FREEZES
« on: May 11, 2018, 10:50:15 PM »
First, try using the "Basic" layout to see if it has the same issue. If it doesn't your problem might be specific to the layout you're using (which you didn't tell us).

If you aren't using the AM console version, you can download and run the AM 2.3.0 console version to see what errors are logged on the screen. To do this you can simply download it, extract it somewhere temporary, rename attract.exe to attract-console.exe, and move attract-console.exe into your existing AM folder. Then you can run attract-console.exe from the command line and you will see any errors that happen.

BTW - you can name any .png or .mp4 to the exact name of the "Emulator" to be used as a default when the artwork isn't present for a game (i.e. MAME.png, Sega Geneis.png, etc.). It's defined here under the Artwork Selection Order https://github.com/mickelson/attract/blob/v2.3.0/Readme.md

7
The file you have posted shows version 2.2.1 which isn't the latest version of AM. Backing up AM and upgrading to 2.3 might be the first thing to try. AM 2.3 now offers a non-console version that might help. There are many other reasons/features/updates to move to 2.3.

Are you using the AM Plugin for RL? What happens if you launch the mess games without RL (this will help pin point the problem)? You use the term "MESS" which has been part of MAME for a while, are you using an old version?

Post your emulator.cfg files for your working mame and broken mess so we can see them.

8
General / Re: Phoenix Project
« on: April 26, 2018, 10:10:28 AM »
what are the arguments to start a romfile from commandline?

Phoenix is not a command line emulator.

9

in the General configuration should I use video decoder - software?

Most people probably use software decoding with Windows since it was the only option until 6 months ago. The hardware decoding for Windows is only in the current 2.3 release of AM and requires ffmpeg 3.4. https://github.com/mickelson/attract/commit/abd8490b486b30b0cc6c26849f339de1bda5e99d

10
Themes / Re: Modern Grid Theme v1.4
« on: April 01, 2018, 08:49:11 PM »
Thanks kent79 and happy Easter to you too. Great job and thanks for helping us all out!

11
Themes / Re: Ambience HD theme [WIP]
« on: March 26, 2018, 12:21:59 AM »
I’m not able to release the layuot until Andrew accepts my recent 3 pull requests on Github. I’ve added blending modes, font letter spacing parameter and automatic generation of mipmaps to Attract Mode. My layout wont work without it. I know I could release it with my own binary, but I would really like to avoid that.

These PRs look really great! Thanks for helping to push AM forward and making our builds more robust with options.

12
Themes / Re: Ambience HD theme [WIP]
« on: March 25, 2018, 11:59:08 PM »
Thanks for the tips. I'm using mmal and booting directly to AM. You're right though, Silky does work fine for me too, so maybe it's an artwork/font path issue with the other carrier.nut ones I tried.

I don't know if you realize that the "carrier.nut" does the same thing as other "conveyor.nut" files (though some are written better than others). These are really just names the coders chose. Many layouts move artwork around with these type of .nut files such as Robospin, Cosmo, uni_cade, etc. (all which work well on the Pi when setting the layout options properly). This is another very good example for a carrier.nut/conveyour.nut that works well on the Pi when properly configured http://forum.attractmode.org/index.php?topic=1945.0


I don't want to hijack this thread so start a new thread or PM me if you want to further discus Pi issues.

13
Themes / Re: Ambience HD theme [WIP]
« on: March 25, 2018, 09:32:22 PM »
Nothing in the log, but stdout shows some GL errors like "Impossible to create render texture (failed to link the target texture to the frame buffer)". Someone mentioned a similar problem in this thread:

http://forum.attractmode.org/index.php?topic=1878.0

I tried increasing the GPU memory from 256 to 512 (the Pi 3 has 1 gig of RAM to split between CPU/GPU), but that didn't help. I guess the Pi just isn't strong enough for the fancier themes.

The Pi 3 can use layouts/themes that use the carrier.nut. Oomek's Silky layout is an example that works well on the Pi. The white boxes you describe do sound like they can be a memory issue or missing/misconfigured artwork (some layouts use different folder names for the artwork assets).

If you are running RetroPie make certain that you're booting to a command line or directly to Attract-Mode. Booting to Emulation Station or Pixel Desktop first and then running Attract-Mode will consume more GPU memory and possibly cause issues. 256MB - 384MB is good setting for your Pi GPU.

Some layouts/themes are created by people using Windows which is NOT case sensitive. These layouts can have problems when they are run on Linux (which is case sensitive) if the author hasn't taken this into account.

I haven't really come across any layouts that won't work on the Pi and I've tried just about everything over the years. They all work but some are so GPU and/or CPU heavy that they will run very slow (to the point you wouldn't want to use them). Make sure that you look at the layout settings if a layout runs slow or doesn't look right. Most layouts have features that can be adjusted/disabled which can speed things up or correct artwork folder issues.

Last thoughts, make sure you're using hardware video decoding (mmal) and not software decoding. Also make sure that your videos aren't too high resolution.

 

14
General / Re: Controls Not Working In Attract Mode
« on: March 25, 2018, 06:14:44 PM »
Quote
No, not a shell script. A shell, like explorer.

Open regedit and navigate to ```HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Winlogon``` and replace the key ```string``` value to ```pathtoattract/attract.exe``` and reboot. Any issues, control+alt+delete and open task manager, then run new task and type ```explorer.exe```.

I gave this a try over the weekend. I modified the binary for the “shell” string. I changed it from “explorer.exe” to the path to my Attract Mode setup “C:\Attract Mode\attract.exe”. When I boot the PC it does load to Attract Mode, but unfortunately to the menu screen, NOT the emulator. I can’t actually exit to the games selection either. Only resolve is to ctrl + alt + delete and kill the Attract.exe process.

I also have the same result when scheduling a task, it will load Attract Mode (skip the splash intro) and result in the tab menu screen. Is there something I’m missing? Do I need a batch command or something?

You are getting that result because attract.exe doesn't know where your attract.cfg file is located (even though it's in the same folder). When running as a shell or a task you need to change your command to
Code: [Select]
“C:\Attract Mode\attract.exe" -c "C:\Attract Mode”

15
General / Best Frontend - Cheers to raygun!
« on: March 24, 2018, 12:52:09 AM »
I just want to tip my hat to raygun on this great FE. I've tried most FEs and AM is the best for too many reasons to list.

Love the FE.

Love the lack of tip jar.

Love raygun.

Great job!

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