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21
Themes / Re: Theme Pandora Box Atract 2.1 (Update-Menu system)
« Last post by momir76 on June 21, 2025, 12:31:30 AM »
@jakabasej8

You have to download other shuffle module and replace in directory: modules\shuffle and replace module.nut wiith other. This will make gamelist will be visible.

Does anyone have link of version 2.3 theme Pandora Box Attract 2,3?
22
Themes / Re: Theme Pandora Box Atract 2.1 (Update-Menu system)
« Last post by momir76 on June 20, 2025, 10:26:24 AM »
@jakabasej8
You have to use older Attract mode.

I don't know how to activate virtual keyboard to search for games. Configure search key in controller option but can not activate.
23
Scripting / Re: I'm trying to do in Attract-Mode (Help Needed!) Please
« Last post by jakabasej8 on June 17, 2025, 06:30:30 AM »
You can print the value of game_name to verify it matches the filename, or use Info.Title instead if it better matches your filenames.
Double-check game_name by printing it but don’t sleep on Info.
24
Scripting / Re: Scrolling text?
« Last post by jakabasej8 on June 17, 2025, 06:28:23 AM »
Hi
I'm trying to display the game title using a fixed width led type font. kuhinje po meri Is it possible to somehow display characters Pharma Hemp 1-25 then 2-26 then 3-27 and so on to simulate a scrolling led display?
If the game title is 25 characters or less I would just want the name to be stationary.
Hopefully someone is able to help.
Yes, that's totally possible!
25
Scripting / Re: Attract-Mode Layout & Emulator Config Generator
« Last post by JJTheKing on June 14, 2025, 11:03:07 AM »
Updated This To All in One Data Folder Included For Meta/Snap/Wheel Txt Codes For Adding To Your Layout
26
General / Re: Scraping MAME videos within AM?
« Last post by amonkeynameddonkey on June 12, 2025, 07:12:50 PM »
Hey John,

So I can help with your issue, but not through AM built in scraper.

There is a program called emu movies sync that will auto download the typebof art you specify from their database and save it to a filder you choose.You will have to make a profile on their site though (easy peesy and free).
Here: https://emumovies.com/files/file/321-emumovies-sync/

As an added assist here is a breakdown of how to put them in the right spot in attract mode and get going.
Here: https://youtu.be/KdcBGb0PUGI?feature=shared

Hope this helps, my dude!
27
Emulators / Re: Nestopia Direct3D error
« Last post by poyomg on June 12, 2025, 11:07:55 AM »
I was having this issue, and since I did not see a reply or an easy to find solution... I figured I'd share what resolved it for me. This unanswered post popped up as the first google result when I searched for these symptoms.

I went into the "General" settings for Attract Mode and changed the "Window Mode" option to "Fullscreen Mode".
Goddamned legend
28
General / Re: MAME merged sets and CATVER.INI
« Last post by tomsinner on June 12, 2025, 12:42:53 AM »
You can enrich your full MAME romlist by parsing catver.ini and nplayers.ini with a script that updates each entry in the mame.txt file in your AttractMode romlists folder. You can either write a simple Python script for this or use community tools like Don's Hyperspin Tools or Arcade Database utilities to merge the metadata.
29
General / AttractMode won't read my mame.ini file?
« Last post by amonkeynameddonkey on June 11, 2025, 05:16:24 PM »
I use MAME 0.78 command prompt flavor, but now I have started a dedicated arcade cabinet build. Attract mode rules for this purpose, hands down nevato theme is slick. I have done everything and even added all my art for marquees and snaps etc. Everything works great, my buttons are setup (mapped to keys by encoder and joy to key), lots of fun has been had already. But the only way I know how to make my MAME talk to a mouse is to adjust the MAME.ini file to reflect "Mouse    1" instead of "0" then you can use it as an input and map it to lightgun crosshair, steer with it and so on. Here's the kicker, it won't recognize my mouse through attract mode and my mame.ini file is set to "mouse    1". BUT when I run a cmd prompt window and tell mame to -cc or -showconfig it spits out this:

###  mame running parameters ###

### Frontend Related ###
clones                  1

### Windows path and directory options ###
rompath                 roms
samplepath              samples
# inipath               <NULL> (not set)
cfg_directory           cfg
nvram_directory         nvram
memcard_directory       memcard
input_directory         inp
hiscore_directory       hi
state_directory         sta
artwork_directory       artwork
snapshot_directory      snap
diff_directory          diff
ctrlr_directory         ctrlr
cheat_file              cheat.dat
history_file            history.dat
mameinfo_file           mameinfo.dat

### Windows video options ###
autoframeskip           1
frameskip               0
waitvsync               0
triplebuffer            0
window                  0
ddraw                   1
direct3d                0
hwstretch               1
cleanstretch            auto
resolution              auto
zoom                    2
refresh                 0
scanlines               0
switchres               1
switchbpp               1
maximize                1
keepaspect              1
matchrefresh            0
syncrefresh             0
throttle                1
full_screen_brightness   0.000000
frames_to_run           0
effect                  none
screen_aspect           4:3
sleep                   1
rdtsc                   0
high_priority           0

### Windows Direct3D 2D video options ###
d3dtexmanage            1
d3dfilter               1
d3dfeedback             0
d3dscan                 100
d3deffectrotate         1
d3dprescale             auto
d3deffect               none
# d3dcustom             <NULL> (not set)
# d3dexpert             <NULL> (not set)

### Windows sound options ###
audio_latency           1

### Input device options ###
mouse                   0
joystick                0
lightgun                0
dual_lightgun           0
offscreen_reload        0
steadykey               0
keyboard_leds           1
a2d_deadzone            0.300000
# ctrlr                 <NULL> (not set)

### Mame CORE video options ###
norotate                0
ror                     0
rol                     0
autoror                 0
autorol                 0
flipx                   0
flipy                   0
debug_resolution        auto
gamma                   1.000000
brightness              1.000000
pause_brightness        0.650000

### Mame CORE vector game options ###
antialias               1
translucency            1
beam                    1.000000
flicker                 0.000000
intensity               1.500000

### Mame CORE sound options ###
samplerate              44100
samples                 1
resamplefilter          1
sound                   1
volume                  0

### Mame CORE misc options ###
artwork                 1
use_backdrops           1
use_overlays            1
use_bezels              1
artwork_crop            0
artwork_resolution      0
cheat                   0
debug                   0
# playback              <NULL> (not set)
# record                <NULL> (not set)
log                     0
maxlogsize              10000
oslog                   0
skip_disclaimer         0
skip_gameinfo           0
crconly                 0
bios                    default

### Configuration options ###
readconfig              1
verbose                 0


So... this means that attract mode is sending a cmd prompt to mame that tells it settings from a NEW ini file or something. What do?
Where in attract mode is the config for mame cmds? I can even delete my old mame.ini and it runs with this new mouse   0 ini setting. Attract mode is awesome, but it's making me feel like a noob because I can't adjust the mame.ini to make it work and it won't read the mame.ini I have.
30
Scripting / Re: Problem plugin - Random
« Last post by Malmanian on June 11, 2025, 02:56:31 AM »
Workaround: To fix this issue when wrong cover art is showing after timer is reached after a while:

Edit Sequencer/plugin.nut

Search for:

direction == 0 ? fe.signal("prev_game") : fe.signal("next_game");

Replace with: (or comment it out as shown below)

//direction == 0 ? fe.signal("prev_game") : fe.signal("next_game");
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