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Messages - zpaolo11x

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1
General / Re: Does anyone know what games these are?
« on: Today at 01:55:56 AM »
Also a nice place to identify and check mame games is this: https://pip.cat/mame/

It's not updated to the latest MAME but you can filter easily by category and look through screenshots...

2
General / Re: Does anyone know what games these are?
« on: Today at 01:01:49 AM »
As a great fan of shoot em ups I really loved the PC Engine back then, even if I never owned one. I remember Coryoon as one of the cutest shooters out there :D

As far as arcade shooters are concerned, don't miss V-Five also known as Grind Stormer, a very clever weapon system and cool graphics.

3
General / Re: Does anyone know what games these are?
« on: Yesterday at 02:57:41 AM »
Second one is Blazing Lazers

4
Just add this code at the beginning of the layout.nut

Code: [Select]
fe.layout.preserve_aspect_ratio = true
and let’s see if it works.

5
Themes / Re: Arcadeflow theme v 3.0 [Release] Updated 12 December 2018
« on: December 12, 2018, 07:14:32 AM »
Version 3.0 is out with lots of bug fixes and smoother fading effects. Enjoy!

6
This is something that depends on the theme coding, if the theme has preserve aspect ratio enabled then it should adapt to the different screen ratio with letterboxing or pillarboxing, otherwise you'll have stretching (unless the theme can automatically sense the different resolution and adapt to that)

7
Themes / Re: Theme to demonstrate CRT shaders
« on: December 11, 2018, 05:40:17 AM »

If I change #version 130 to #version 120 on each shader with crt-lottes-multipass, I get the following errors:


What if you get rid of the #version 120 line completely?

8
Scripting / Re: Issue with surface?
« on: December 10, 2018, 12:35:02 AM »
I couldn't help noticing that Arcadeflow seems to be running extremely slow in that video :O is that a recording issue or is it really that slow? I seem to remember that your system is pretty fast so I'm surprised...

9
Themes / Re: Theme to demonstrate CRT shaders
« on: December 10, 2018, 12:31:24 AM »
Changing the version number in the shaders works fine for macOS

Good to know! I know it's not good practice but I discovered that to keep portability it's better to develop for the older OpenGL standard...

10
General / Re: POLL: What system are you running Attract Mode on?
« on: December 09, 2018, 07:56:56 AM »

Ask this poll on any arcade related facebook group, and I bet you will get either windows or „raspberry pi“ because most people do not know even know what operating system they have running on their raspberry pi.

You are right, in the past emulation was mostly a Windows thing, now I see a lot of people using RPi, which is really great. I also love the fact that AM is multiplatform, I used to run Mame on Parallels before but it's much better to have some native software. Although I'm really scared what would happen of all the carefully crafted GLSL shaders if (when?) Apple decides to ditch OpenGL altogether :(

11
Themes / Re: Theme to demonstrate CRT shaders
« on: December 09, 2018, 07:52:21 AM »
CRT-CGWG: pass
CRT-Halation: pass with errors
  Failed to compile fragment shader:
  ERROR: 0:1: '' :  version '130' is not supported

This is because of OpenGL support on MacOS, I got the same error in my tests. MacOS doesn't allow to mix versions of OpenGL, and furthermore AFAIK XQuartz only support OpenGL 1.2

12
General / Re: POLL: What system are you running Attract Mode on?
« on: December 09, 2018, 01:32:26 AM »
Interesting to see that Unix based systems are on par with Windows based systems, but still only 15 people voted for the poll so it's probably a very skewed statistic...

13
Themes / Re: Arcadeflow theme v 2.9 [Release] Updated 2 December 2018
« on: December 09, 2018, 12:27:59 AM »
The only error I get is the following:

Code: [Select]
Uniform "maincolor" not found in shader

Good to know that it's working now! That message is a leftover of an alpha blending correction shader that is actually not used anymore, I forgot to remove the creation of the shader. It's not a real issue, I'll fix it in the next release.

14
Themes / Re: Arcadeflow theme v 2.9 [Release] Updated 2 December 2018
« on: December 08, 2018, 03:17:16 AM »
Edit: Never-mind found it scrolling line by line. It's hidden between two images. Maybe sir, move it to bottom of post or to top? very, very hard to see it sir.

I was just going to point that out, I'm sad it's a bit hidden but I don't know how to move it on top or bottom without having to change the other uploads. I'll see if I can fix it, sorry for the inconvenience.. Ok, fixed, the link is now at the bottom

15
Themes / Re: Arcadeflow theme v 2.9 [Release] Updated 2 December 2018
« on: December 03, 2018, 05:03:09 AM »
On github the last version is 2.8

I know, I still have to update that with all the artworks, but you can get 2.9 from the first post of this thread. I’ll uodate github asap

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